Dave Diamond wrote: One of the things about this club that has impressed me since the beginning of my own participation has been its remarkable combination of a welcoming, inclusive spirit, the mutual helpfulness among competitors, the volunteerism, the dedication of many key members, the extremely efficient and well-organized events, all while fostering intense-but-friendly competitiveness. I think the proposal Bill outlined is well within the spirit of the last point.
Dave, While I think that Bill's proposal is interesting in an esoteric way, I don't believe that it qualifies for consideration as a system for a competitive event.
Dave Diamond wrote:
1. There may be, figuratively speaking, “pro” and “amateur” (and maybe semi-pro, etc. ) divisions within the club, and this might be part of the intensely negative tone of some of the reactions to this. I don’t mean anything negative by “amateur” and consider myself in that group. (I don’t think this is the same as the SS vs. CC class distinction.) Some people are interested in and able to put much more time, energy, and $ into this, and make it a more central pursuit. Others don’t have those luxuries, or have other important commitments, but still greatly value and enjoy participating as much as possible. Many of us like the competition and are committed to improving our skills but have limitations on how many events we can come to, and/or how much time and $ we can put into developing our cars, given our life circumstances. I think these are legitimate differences, and that both groups are important to the club. The more the merrier, and the better off the club will be in terms of paying for track time.
I believe that if you are committed to improving your skills, you are much better off comparing to a driver in your class with a similarly set up car or point value than a randomly selected index where the car and the driver are both variables. If I am faster than a GT3, it's probably because of the driver. If I'm faster than a Cayman, is it the driver or the car? If we don't have points for modifications, how do I know?
Dave Diamond wrote:
3. The proposed system only includes TT data at this point. It looks like it would work similarly at AX, but those data have not been analyzed in the same way yet. Something like this could ultimately be more important for AX, however, because a wider range of skill levels is probably present at AXs. Keep in mind that it originated with the focus on TTs though.
I think it would be even more skewed for AX than it is for TT due to the wide range of variables in cars, track layouts, driver skills and TTOD. Two AX's ago, the ideal car would have been a 991S with new sticky tires driven with all of the electronic controls on by someone just pushed as hard as possible and let the "nannies" keep them on track. At the last AX, it greatly favored a skilled driver in a modified car. I believe that the results would be all over the place based on Bill's formula.
Dave Diamond wrote:
4. This does NOT seem like a way just to make sure everyone gets a trophy (and the accompanying prize money). If you look at it carefully, it’s clear that it greatly reduces the number of possible class winners. This is not about whining or endorsing mediocrity or having hurt feelings. One of the problems this attempts to address is the fact that we have way too many classes, some with very few people. Showing up gets you a podium finish or a trophy (e.g., me). That’s not any more fun than losing all the time, nor is it a direct incentive to get better. But again, some people (maybe the interested, loyal amateurs) don’t have the inclination (for a variety of sometimes quite legitimate reasons) to maximally optimize their car for a class, or to take it down to a lower class.
If you look at the 2013 results, you will see that only two classes, Boxster spec and CC01, had single entrants. Your class, 944 spec, had a total of 14 drivers . The rest of the CC classes all had multiple drivers, some as many as 15 drivers and 9 of the 16 classes had 10 or more drivers throughout the year. That seems like that's much more competitive. Can you still win a trophy by showing up at every event? Yes, but that's how competitive driving series work. You have to show up and you have to finish.
Dave Diamond wrote: 5. Some people really enjoy tinkering with cars and classes, and consider that another skill, part of the overall strategy and competition. That’s a reasonable point, worthy of respect. But in Bill’s system, if you look at it closely, that doesn’t automatically go away.
I disagree. If I drive too hard and my index goes up, I'm handicapped by driving with much faster cars and the drivers who know how to drive them. If I maintain a steady pace and try to stay "in class" I might have a chance. It's like the Peter Principle for driving. If you drive well, you will get promoted to your level of incompetency, at least temporarily. My promotion or demotion in classes is also dependant on other drivers and how well or poorly they are doing on an event to event basis.
Dave Diamond wrote: 6. Some car classes and some subgroups of very good drivers are much more evenly competitive. Some car classes work very well, or happen to have very similar cars right now. (e.g., CC04 used to be basically stock boxsters; some higher classes happen to have pretty similar cars too). Others contain odd mixes, and if the times are similar in such a class it’s hard to tell what’s driver skill and what’s car performance. If the times are very similar despite differences in cars, they would be grouped in the same new class anyway. If somebody consistently dominates a class by a meaningful margin, they would eventually be bumped up to a class that better matches their ability and gives them more incentive to keep building their skills. If they gain time by altering their car, they would also get bumped up into a faster group, where they’d have to start increasing their skills once again to rise within that group (unless they just keep buying faster cars, which will be obvious to everyone). Incentives might in some ways be better in the proposed system.
. In the current system, if a car is consistently beating the others, my money would be on the skilled driver. I've found that putting a skilled driver in a car that is "non competitive" usually shows that either the car is not set up or it can be driven much faster than the driver thinks. Ask Dan Chambers about how fast his car can go with a different driver.
Dave Diamond wrote: 7. Subjectively and informally, this system is already in wide use. Drivers in the upper ranges, i.e., the “pros” (remember, this is at TTs only for now – AX may be quite different), often disregard classes and compare themselves with other close-to-TTOD drivers anyway. I’m sure the X cars must do this. For some of you at that level, I can’t imagine it’s all that satisfying to only win your class, especially if you are by far the fastest driver in it. You probably care more about TTOD or have informally put yourself in a subgroup of the people usually very close to you.
. While we do compare our times, we don't disregard our class and we do pay attention to the BRI. The BRI, while flawed, is still a fairly good indicator of driver skill across the classes.
Dave Diamond wrote: 8. Same in the nether regions: I, for one example, am pleased if I incrementally narrow the fairly large gap with the Sharps – and of course, in a spec class, our cars are VERY similar (robbing me of all excuses, and giving me incentive to improve even if I never catch them). Chuck may always beat his wife, and he may always beat me. (Oops, that didn’t sound right, did it? Sorry Chuck and Debby.) I can accept that while still working to improve. But I have also always made an informal comparison with others who tend to be more similar to me in time (regardless of class). No doubt they sometimes improve more, or more quickly, than I do. If they also have a better car, their superior skills will put them WAY ahead of me, informally bumping them out of my class. If we’re both improving, and the cars are not too different, we may stay in the same class and go back and forth for a long time, enhancing incentives and competitiveness in what seems to me like a good way. I’m sure there are others who think of it this way (I think Jad said he makes this suggestion to his students…) to add to the fun quotient while they still try to get better.
I don't believe there's a better way to make my point than the highlighted sentence above. You drive similar cars, you have no excuses and you're motivated to improve your driving because you know it's not the car that needs to improve.
Dave Diamond wrote: 9. Some of the point adjustments in the current system make sense in a broad way but not always in the details. Some of them are just wacky. Still, people have put a great deal of good faith effort into it over a long period of time and I think that deserves great respect. It’s also inherently hard to get one’s mind around the way driver skill and car performance are not always really separable in any system as complex as ours. In lots of other motorsports, classes are fewer and easier to define, drivers and cars are more comparable.
Driver skill and car performance ARE separable. Put a top driver in almost any car and they'll do well even while driving at less than 10/10ths. If you feel that point adjustments are "wacky", submit a proposal to change it. It happens quite often at every racing level.
Dave Diamond wrote: 10. I’d like to suggest we add system like this (perhaps for TT first, because that’s what it’s “optimized” for) as a side-by-side experiment, like an additional BRI, just grouping the classes similar to the way Bill proposes (with whatever tweaks people like) but not using the handicaps to adjust times – I think the fast people deserve to stay at the top. That might give people a chance to see whether it has any merit in real life (where we generate testosterone by burning hydrocarbons rather than electrons), who likes it and who doesn’t, whether the classes are relatively stable or not, etc.
If Bill and others want to do the math and see how this works out compared to BRI (which would be useless, redundant, and impossible to quantify with the new proposed system), that's fine by me.
I fail to see how this would be better. How do you award trophies (and the accompanying prize money) in a system that could conceivably have drivers changing classes quite often? How do you define track records? How is this system fairer to a skilled driver? How does this system improve a driver's skill set?