Thanks, Jad. At least I think you read the proposal! I would like to try to answer your comments:
1. You assume the current system is designed to make all cars in the same class competitive, it is not. It is suppose to ALLOW you to create a competitive car. You put 10 year old corded slicks on your car, you take the same points as for stickers, you decide for yourself which will help more.
This would be OK if you could actually 'create a competitive car' for a particular class by your choices. And this is probably true of cars within a certain year range or highly modified with engine changes, etc. However, as Dave M. pointed out earlier there is no way his car could be competitive in his current class no matter what modifications he put on it. This is true of other cases as well as pointed out in the pdf where modification points have to be used to bring an older car up to the handling standards of a newer car while having a major power disadvantage for that class. So the answer is, if the current system is suppose to ALLOW you to create a competitive car, it doesn't.
2. Your system is very dependent on who shows up, so everyone has a moving target which seems to me as a bigger unknown than the changing track conditions you claim to fix.
With the current system, with respect to your position in your class, it ALSO is dependent on who shows up. You only get points if you show up. At least one or more of the drivers who set the TTOD always show up so that doesn't vary that much. Actually you could set a TTOD for each track (based on an average or historical value) that would then be used to calculate the indexes so, in fact, it's not a moving target at all. That number doesn't really matter except that it be constant for a particular track. I understand 'perceptions' are very strong among drivers but you can see that from the data this is not an issue.
3. Your system provides ZERO guidance on how good a driver you are. Should your GT3 RS be in RR5? Moving up to RR6 mean you are awesome and really improving? This is obviously not the case, but if you have a built 944 what class 'should' a good driver shoot for?
I disagree - in fact, it's exactly the opposite. The system allows you to compare your performance with other similar driver/cars. This is EXACTLY what you TTOD drivers do. By grouping drivers by performance they are given explicit guidance on how good they are since they can directly see their improvement relative to their 'peers'. When they start to dominate in that class they move up. They then have set their bar higher and have a new goal. The way the current system is you can 'move up' to a higher class by buying a newer, more powerful car independent of your driving skills. The 'built 944' should shoot for a class where he is competitive with other driver/cars, i.e. performance. Why would he want to be in a class with no competition and where he dominates? What is his measure of improvement?
4. Haven't you effectively just removed all classes and just created a system of fastest to slowest, then artificially chosen breaks to create a 'class'?
This is a misconception that I understand and tried hard to address in the pdf and may be an unfortunate extension of the golf analogy. This does NOT remove all classes. What it does is create classes of driver/cars that are competitive in terms of actual, real world performance. It most definitely is NOT 'artificially chosen breaks' - it's the opposite. The breaks were determined by time differentials determined from data that defined classes by times that were competitive. There was nothing artificial about it. It came from data that can't be manipulated in contrast to the current system.
As I mentioned in my response to Dave H., I was hoping that at least this would cause people to reevaluate the current system. While you may not like the proposal, it should be compared to the current system which I believe has many more flaws.
Bill