terryb wrote:
I wanted to open up a discussion about the pros and cons as it relates to skills crossover to actual driving. There's so much on Youtube but it's tough finding info from those who actually drive a Porsche competitively.
Who's got a badass setup they want to share?
Does it make you a better driver?
Recommendations on rigs?
Recommendations on wheel / pedals?
Anybody doing VR?
Any thoughts on a motion rig using something like Next Level Racing's 3 axis or DOF Reality's 6 axis?
Thanks,
-Terry
1: With good peripherals (pedals, wheel etc) iRacing can be a great training aid. I use it to practice tracks before we go (norcal tracks like Sonoma and Laguna Seca) and work on race craft. The laps I turned on iRacing absolutely helped me when I got to Sonoma for a lemons race and was able to hit the ground running and immediately run competitive laps. There was no "where does the track go next" moment for me, and I already knew where my visual references were as well.
2: For sim chassis - the Simlab P1-x is the best base around. Its stiff enough to have 0 flex anywhere. We have a nextlevel racing GT Track, and its got a ton of annoying chassis flex, especially under braking.
3: We run a Fanatec DD2 wheel (direct drive for the most realism) - but this isn't strictly necessary. The Fanatec clubsport is highly reviewed as well. We use their clubsport v3 pedals and feel this is the best pedal option shy of spending 2-3x on some tiltons from ricomotech or husinkveld.
4: We tried VR, it made me sick personally. We use 3 monitors instead.
5: There is a place in LA that lets you pay per race to drive an ~$85k full motion CXC simulations sim - I don't like it. I find the motion doesn't sync up right with what is happening, and ultimately is just a distraction. IMO put the money you would spend on motion towards better wheel and pedals, and high quality monitors.
If anyone wants to try the Fanatec stuff before buying, shoot me a message and we can find a time for you to come over and try ours.