ttweed wrote:....
Maybe they do need a "revolutionary" overhaul, and when Kary has the time to lay out specific details of what he is suggesting, I would be happy to listen to it. However, I think it is important that we not underestimate the magnitude of such an undertaking. It is not a simple matter, and could not likely be accomplished by any single person working alone.
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TT
Thought I would start a new thread since this is not the main topic that Tom had started prior.
Tom, absolutely agree. So here is a starting point of what I am proposing for everyone to contribute to see if it at all makes sense. I have simplified my proposal to the following chart. It does not have points for this and that except for tires which really have the most significant contribution beyond the HP to weight ratio.
Please take a look and see how it might work. I am sure we can throw stones at it but it is harder to make suggestions that help. Please try, otherwise don't comment. Pretty simple.
Each group has two units of ratio assigned to them. If this is to much or too little adjusting to 1 unit or 3 units is easy. I am assuming everyone runs street tires above treadwear rating 100 by default. Addition of R compounds moves you up 1 group (i.e. G4 to G3) and race tires move you up two group (i.e. G4 to G2). This is established afer your car is group based up the weight to HP ratio.
I also considered changing the group movement to 1 unit of ratio movement. So if a car was rated at a ratio of 10 (G5) using R compounds could rate this car at 9 still G5. Race slicks in this example would rate the ratio at 8 changing the group to G4 for example. This provides a little buffer for improement with class jumps and can be adapted further if the spread of ratio is increase from 2 units to 3 or 4 units for example.
If there are other areas like tires that are needed because they have significant improvements then please suggest.
Ratio Class
1 G1 Tires:
2 G1 Street tires above TW 100 - Stay in class
3 G2 R Compounds below 100 - Move up one class
4 G2 Race Tires - Move up two classes
5 G3
6 G3
7 G4
8 G4
9 G5
10 G5
11 G6
12 G6
13 G7
14 G7
15 G8
16 G8
17 G9
18 G9
19 G10
20 G10
21 G11
22 G11
23 G12
24 G12
See where your car and your competitors cars fit into this scheme. It is an interesting theory to play out.